Posts Tagged ‘eidos’

On boycotts

A recent Bruce Schneier blog post got me thinking about boycotts.  Specifically, the user “AwesomeRobot” made the following comment in response to another user who said they plan to forever boycott Sony due to the rootkits they put on music CDs in 2005:

Boycotts don’t work unless you say you’ll buy from them again when they clean up their act. What’s their incentive to change if you just say you’ll “never” buy from them again?

I boycott Eidos because of their deliberately poor customer service.  The trouble is, how am I to know when they’ve cleaned up their act, if I never interact with them again?

I boycott 1&1 Internet (my former web host) because… well, because of lots of reasons.  But if I avoid them in perpetuity, how am I supposed to know whether my boycott has worked?

Another thought that occurred to me relates to the infamous Left 4 Dead 2 boycott.  Now, I disagree with them about almost everything, and I’ve always maintained that the only way Valve can meet all their demands is to give away Left 4 Dead 2 as free content.  So, AwesomeRobot’s comment applies here, too: if the only way to please the boycotters is to give them stuff for free, what incentive does Valve have to please them?

Boycotts only work when the target has a possibility of earning money from the boycotters by meeting the boycott’s demands.  In my case, I’ll be keeping tabs on Eidos; if they appear to have improved, I’ll end up buying Batman: Arkham Asylum, and everyone wins.

As for 1&1, personally I won’t be going back, because their service simply isn’t a good fit for me anymore; but if they fix the glaring problems that made me leave, I’ll start referring people to them again (and stop telling people to avoid them like the plague).

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Conflict of interest

So I just realized something sad.  A few weeks ago, I downloaded and played the demo of Batman: Arkham Asylum.  It was released on one console or other a few days ago, and it comes out for Windows in a few weeks, so I was all excited for its release, and I planned to buy it on Steam.  Nothing sad so far, right?

Turns out Batman: Arkham Asylum is published by Eidos.  That’s the same Eidos that I’m strongly in favor of boycotting.  That’s the sad part.

I titled this post “Conflict of interest” because I want to support this kind of game; but I can’t support that kind of publisher.  Thus it is with a heavy heart that I must pass on this otherwise wonderful game.

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Boycott Eidos Interactive

This is something that happened around May 2008, but I thought I’d share it with you.  There are several incidences of idiocy in this story, but at least it has a happy(ish) ending.

This is one of those posts that’s kind of long.  You may want to grab yourself a snack before you read any further.

I was looking through Steam’s game offerings one day, when I noticed the Commandos pack (containing all four Commandos games) for a relatively decent price.  I bought it, and happily downloaded my four new games.

Figuring I’d start at the beginning, I started up Commandos: Behind Enemy Lines and played the first mission.  Halfway through, I had to leave the computer, so I attempted to save and quit.

The “save” option was grayed out.  A few hours of googling confirmed it – Commandos does not work properly on Windows XP, and there’s basically no consistent way to fix it.

So, I e-mailed Eidos tech support, explaining where I bought the game (Steam) and what the problem was (the Save option is grayed out and unusable).  Their auto-response on May 10 read “we’ll assign a tech to this as soon as possible.”

(more…)

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