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<channel>
	<title>Ordering Disorder &#187; boycott</title>
	<atom:link href="http://www.orderingdisorder.com/tag/boycott/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.orderingdisorder.com</link>
	<description>Creating order from chaos</description>
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		<title>Update on Ubisoft DRM</title>
		<link>http://www.orderingdisorder.com/2010/03/07/update-on-ubisoft-drm/</link>
		<comments>http://www.orderingdisorder.com/2010/03/07/update-on-ubisoft-drm/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 01:00:32 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Disorder]]></category>
		<category><![CDATA[assassin's creed]]></category>
		<category><![CDATA[boycott]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.orderingdisorder.com/?p=540</guid>
		<description><![CDATA[A few weeks ago I described why I&#8217;d be boycotting Assassin&#8217;s Creed 2, even though I had (until then) been eagerly waiting for the time I could give Ubisoft my money. To recap, the reason is that AC2 requires an always-on internet connection to play &#8212; and this for a single-player game.  People often respond [...]]]></description>
			<content:encoded><![CDATA[<p>A few weeks ago I described why <a href="http://www.orderingdisorder.com/2010/02/19/another-game-to-boycott/" target="_blank">I&#8217;d be boycotting Assassin&#8217;s Creed 2</a>, even though I had (until then) been eagerly waiting for the time I could give Ubisoft my money.</p>
<p>To recap, the reason is that AC2 requires an always-on internet connection to play &#8212; and this for a <em>single-player</em> game.  People often respond by saying something like &#8220;who cares?  Everyone has always-on internet nowadays.&#8221;</p>
<p>One of my objections was this:</p>
<blockquote><p>What if you just don’t have an internet connection for whatever  reason?  What if your ISP decides to shut down your connection for  maintenance, or reset your modem remotely, or any number of other things  that ISPs like to do which interrupt your connection?</p>
<p>It gets worse.  <strong>If <em>Ubisoft’s</em> servers go offline, you can’t  play.</strong> What’s more, if they go out of business entirely, you can’t play <em>ever  again</em>.</p></blockquote>
<p>(Emphasis added.) As it turns out, I wasn&#8217;t wrong &#8211; you see, <a href="http://www.joystiq.com/2010/03/07/ubisoft-drm-authentification-server-is-down-assassins-creed-2/">Ubisoft&#8217;s authentication servers <em>have</em> gone offline</a>.  Whether the reason is a deliberate attack, a simple lack of sufficient server hardware, or something stupid like a janitor unplugging the authentication servers, it doesn&#8217;t matter &#8211; this is a perfect illustration of why I can&#8217;t support such idiotic DRM.</p>
<p>Joystiq quoted an Ubisoft employee as follows:</p>
<blockquote><p>[C]learly the extended downtime and lengthy login issues are  unacceptable, particularly as I&#8217;ve been told these servers are  constantly monitored. [...] I&#8217;ll do what I can to  get more information on what the issue is here first thing tomorrow and  push for a resolution and assurance this won&#8217;t happen in the future.</p></blockquote>
<p>First thing tomorrow?  I understand that it&#8217;s Sunday, and nobody wants to work Sundays, but if you&#8217;re going to force this sort of draconian DRM on your customers you&#8217;d better make sure it&#8217;s not going to fall apart shortly after the game launches.  Ubisoft, you&#8217;ve got hundreds of thousands (if not millions) of irate customers out there right now who can&#8217;t play a game they&#8217;ve already paid for, and you want to wait until tomorrow to fix it?</p>
<p>Do I really need to point out that anyone who pirated the game doesn&#8217;t have this problem?</p>
<p>Let me repeat: Ubisoft&#8217;s anti-piracy tool has <em>exactly zero effect</em> on pirates (it was cracked <a href="http://www.infoaddict.com/ubisofts-new-drm-cracked-in-under-25-hours">shortly after release</a>), but as of right now is preventing <em>every single paying customer</em> from playing.  Ubisoft, does that make good business sense to you?</p>
<p>Let&#8217;s hope this makes them realize how stupid they are so they&#8217;ll disable this DRM.  Then I&#8217;d actually buy it.</p>
<p>(For the record: I have not pirated the game, nor do I intend to do so.)</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Another game to boycott</title>
		<link>http://www.orderingdisorder.com/2010/02/19/another-game-to-boycott/</link>
		<comments>http://www.orderingdisorder.com/2010/02/19/another-game-to-boycott/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 20:03:51 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[assassin's creed]]></category>
		<category><![CDATA[boycott]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.orderingdisorder.com/?p=474</guid>
		<description><![CDATA[I loved Assassin&#8217;s Creed.  It was entertaining in its own way, the graphics were stunning, and though the storyline was slightly bland it was not boring.  I bought it on sale on Steam early last year. I have been quite excited about the sequel.  It&#8217;s supposed to come out on the PC next month (it [...]]]></description>
			<content:encoded><![CDATA[<p>I loved Assassin&#8217;s Creed.  It was entertaining in its own way, the graphics were stunning, and though the storyline was slightly bland it was not <em>boring</em>.  I bought it on sale on Steam early last year.</p>
<p>I have been quite excited about the sequel.  It&#8217;s supposed to come out on the PC next month (it has been out on consoles for a few months already).  From all appearances, they&#8217;ve fixed all the problems with the original game&#8217;s gameplay, and refined and improved it, until what they had left was <em>pure liquid awesome</em>.</p>
<p>As it turns out, Ubisoft has decided on adding something else to the game: a <a href="http://www.escapistmagazine.com/news/view/98452-Ubisoft-Clarifies-New-Online-DRM-Scheme" target="_blank">horrendously draconian DRM</a> scheme.  In order to play Assassin&#8217;s Creed 2, you must be online <em>at all times</em>.</p>
<p>What&#8217;s worse, if your internet connection drops at any time, for any reason, <em>your game pauses</em> until the connection is restored.  When this happens, Assassin&#8217;s Creed 2 will resume at your last checkpoint, which could be anywhere from five seconds ago to five minutes ago (if its checkpoints are spaced anything like the original).</p>
<p>Five minutes might not seem like a big deal.  But what if your connection is flaky?  What if you&#8217;re on a weak-signal wireless connection?  It could happen every five minutes.</p>
<p>What if you just don&#8217;t have an internet connection for whatever reason?  What if your ISP decides to shut down your connection for maintenance, or reset your modem remotely, or any number of other things that ISPs like to do which interrupt your connection?</p>
<p>It gets worse.  If <em>Ubisoft&#8217;s</em> servers go offline, you can&#8217;t play.  What&#8217;s more, if they go out of business entirely, you can&#8217;t play <em>ever again</em>.</p>
<p>And all this for a <em>single-player</em> game.</p>
<p>There is absolutely no reason for them to be informed of every moment I spend playing their game.  And even if they do want to know for some reason, <em>the game could simply cache data until the connection comes back</em>, and allow you to continue playing uninterrupted.</p>
<p>Anyway, I really, <em>really</em> hate invasive DRM, and this rates an 8 out of 10 on the &#8220;Invasive DRM&#8221; scale.  The only way it could be worse is if they installed CD-ROM-checking drivers even if you buy a digital copy.  (Other games are guilty of that.)</p>
<p>As a result, I&#8217;ll be boycotting Assassin&#8217;s Creed 2 &#8212; a game I was really looking forward to playing, at full purchase price &#8212; until such a time as they remove these measures.</p>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Left 4 Dead 2</title>
		<link>http://www.orderingdisorder.com/2009/10/07/left-4-dead-2/</link>
		<comments>http://www.orderingdisorder.com/2009/10/07/left-4-dead-2/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 08:09:43 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[boycott]]></category>
		<category><![CDATA[ctrl+alt+del]]></category>
		<category><![CDATA[left 4 dead]]></category>

		<guid isPermaLink="false">http://www.orderingdisorder.com/?p=185</guid>
		<description><![CDATA[I preordered Left 4 Dead 2 the other day.  Just throwing that out there. Also, Tim Buckley (author of the popular Ctrl+Alt+Del webcomic) has articulated quite perfectly my own opinion on the L4D2 boycott.  Two posts of interest, both found here. Share on Facebook]]></description>
			<content:encoded><![CDATA[<p>I preordered Left 4 Dead 2 the other day.  Just throwing that out there.</p>
<p>Also, Tim Buckley (author of the popular Ctrl+Alt+Del webcomic) has <a href="http://ctrlaltdel-online.com/comic.php?d=20091007" target="_blank">articulated quite perfectly</a> my own opinion on the L4D2 boycott.  Two posts of interest, both found <a href="http://ctrlaltdel-online.com/news.php?i=1950" target="_blank">here</a>.</p>
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		</item>
		<item>
		<title>On boycotts</title>
		<link>http://www.orderingdisorder.com/2009/09/24/on-boycotts/</link>
		<comments>http://www.orderingdisorder.com/2009/09/24/on-boycotts/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 16:35:04 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Disorder]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[boycott]]></category>
		<category><![CDATA[eidos]]></category>
		<category><![CDATA[left 4 dead]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.orderingdisorder.com/?p=149</guid>
		<description><![CDATA[A recent Bruce Schneier blog post got me thinking about boycotts.  Specifically, the user &#8220;AwesomeRobot&#8221; made the following comment in response to another user who said they plan to forever boycott Sony due to the rootkits they put on music CDs in 2005: Boycotts don&#8217;t work unless you say you&#8217;ll buy from them again when [...]]]></description>
			<content:encoded><![CDATA[<p>A <a href="http://www.schneier.com/blog/archives/2009/09/sears_spies_on.html" target="_blank">recent Bruce Schneier blog post</a> got me thinking about boycotts.  Specifically, the user &#8220;AwesomeRobot&#8221; made the following comment in response to another user who said they plan to forever boycott Sony due to the rootkits they put on music CDs in 2005:</p>
<blockquote><p>Boycotts don&#8217;t work unless you say you&#8217;ll buy from them again when they clean up their act. What&#8217;s their incentive to change if you just say you&#8217;ll &#8220;never&#8221; buy from them again?</p></blockquote>
<p>I boycott Eidos <a href="http://www.orderingdisorder.com/2009/08/27/boycott-eidos-interactive/" target="_blank">because of their deliberately poor customer service</a>.  The trouble is, how am I to know when they&#8217;ve cleaned up their act, if I never interact with them again?</p>
<p>I boycott 1&amp;1 Internet (my former web host) because&#8230; well, <a href="http://www.orderingdisorder.com/2009/03/01/avoid-11-internet-like-the-plague/" target="_blank">because of lots of reasons</a>.  But if I avoid them in perpetuity, how am I supposed to know whether my boycott has worked?</p>
<p>Another thought that occurred to me relates to <a href="http://steamcommunity.com/groups/L4D2boycott" target="_blank">the infamous Left 4 Dead 2 boycott</a>.  Now, I disagree with them about almost everything, and I&#8217;ve always maintained that the only way Valve can meet all their demands is to give away Left 4 Dead 2 as free content.  So, AwesomeRobot&#8217;s comment applies here, too: if the only way to please the boycotters is to give them stuff for <em>free</em>, what incentive does Valve have to please them?</p>
<p>Boycotts only work when the target has a possibility of earning money from the boycotters by meeting the boycott&#8217;s demands.  In my case, I&#8217;ll be keeping tabs on Eidos; if they appear to have improved, I&#8217;ll end up buying Batman: Arkham Asylum, and everyone wins.</p>
<p>As for 1&amp;1, personally I won&#8217;t be going back, because their service simply isn&#8217;t a good fit for me anymore; but if they fix the glaring problems that made me leave, I&#8217;ll start referring people to them again (and stop telling people to avoid them like the plague).</p>
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		<item>
		<title>Conflict of interest</title>
		<link>http://www.orderingdisorder.com/2009/09/09/conflict-of-interest/</link>
		<comments>http://www.orderingdisorder.com/2009/09/09/conflict-of-interest/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 06:26:21 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[batman]]></category>
		<category><![CDATA[boycott]]></category>
		<category><![CDATA[eidos]]></category>
		<category><![CDATA[sad]]></category>

		<guid isPermaLink="false">http://www.orderingdisorder.com/?p=131</guid>
		<description><![CDATA[So I just realized something sad.  A few weeks ago, I downloaded and played the demo of Batman: Arkham Asylum.  It was released on one console or other a few days ago, and it comes out for Windows in a few weeks, so I was all excited for its release, and I planned to buy [...]]]></description>
			<content:encoded><![CDATA[<p>So I just realized something sad.  A few weeks ago, I downloaded and played the demo of Batman: Arkham Asylum.  It was released on one console or other a few days ago, and it comes out for Windows in a few weeks, so I was all excited for its release, and I planned to buy it on Steam.  Nothing sad so far, right?</p>
<p>Turns out Batman: Arkham Asylum is published by Eidos.  That&#8217;s the same Eidos that I&#8217;m strongly <a href="http://www.orderingdisorder.com/2009/08/27/boycott-eidos-interactive/" target="_blank">in favor of boycotting</a>.  That&#8217;s the sad part.</p>
<p>I titled this post &#8220;Conflict of interest&#8221; because I want to support this kind of game; but I can&#8217;t support that kind of publisher.  Thus it is with a heavy heart that I must pass on this otherwise wonderful game.</p>
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		<title>Boycott Eidos Interactive</title>
		<link>http://www.orderingdisorder.com/2009/08/27/boycott-eidos-interactive/</link>
		<comments>http://www.orderingdisorder.com/2009/08/27/boycott-eidos-interactive/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 21:09:07 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[boycott]]></category>
		<category><![CDATA[eidos]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.orderingdisorder.com/?p=105</guid>
		<description><![CDATA[This is something that happened around May 2008, but I thought I&#8217;d share it with you.  There are several incidences of idiocy in this story, but at least it has a happy(ish) ending. This is one of those posts that&#8217;s kind of long.  You may want to grab yourself a snack before you read any [...]]]></description>
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<p>This is something that happened around May 2008, but I thought I&#8217;d share it with you.  There are several incidences of idiocy in this story, but at least it has a happy(ish) ending.</p>
<p>This is one of those posts that&#8217;s kind of long.  You may want to grab yourself a snack before you read any further.</p>
<p>I was looking through Steam&#8217;s game offerings one day, when I noticed the Commandos pack (containing all four Commandos games) for a relatively decent price.  I bought it, and happily downloaded my four new games.</p>
<p>Figuring I&#8217;d start at the beginning, I started up Commandos: Behind Enemy Lines and played the first mission.  Halfway through, I had to leave the computer, so I attempted to save and quit.</p>
<p>The &#8220;save&#8221; option was grayed out.  A few hours of googling confirmed it &#8211; Commandos does not work properly on Windows XP, and there&#8217;s basically no consistent way to fix it.</p>
<p>So, I e-mailed Eidos tech support, explaining where I bought the game (Steam) and what the problem was (the Save option is grayed out and unusable).  Their auto-response on May 10 read &#8220;we&#8217;ll assign a tech to this as soon as possible.&#8221;</p>
<p><span id="more-105"></span>Two days later, I got the following e-mail:  &#8220;You can quick-save by pressing Control-S.  This is on page 4 of the manual.&#8221;</p>
<p>Besides the fact that their &#8220;solution&#8221; completely ignores my problem, <em>quicksave didn&#8217;t work either.</em> What&#8217;s worse, I bought the game on Steam, and therefore didn&#8217;t get a manual &#8211; they&#8217;d know that, if they had actually <em>read</em> my initial e-mail.</p>
<p>My reponse was lengthy but polite; I explained these two problems, added that my Googling found that tons of other people were having the same problem, and further remarked that they should not be selling broken games.  Finally, I requested that they actually look in to the issue rather than copy and paste a scripted reply.</p>
<p>Their response was a request that I send them a DxDiag diagnostic file as an attachment, which seemed to me to be progress towards a result.  I promptly sent them the file.</p>
<p>Unfortunately, they closed the ticket after a few days without no explanation.</p>
<p>I opened a new ticket, providing the same information.  The first set of e-mail exchanges were repeated almost verbatim; finally, I sent another DxDiag diagnostic file.</p>
<p>They closed the ticket <em>again</em>, this time mentioning that they never got the dxdiag file.  After several exchanged e-mails, we found out that their e-mail system blocks attachments.</p>
<p>If their e-mail system rejects attachments, why would they tell people to send them attached files?</p>
<p>Anyway, I copied the contents of the dxdiag file into an e-mail directly, and sent that to them.</p>
<p>In response, several days later, they sent me PDFs of the game manuals.  This was not even <em>remotely</em> relevant, and I sent them an e-mail stating as much.</p>
<p>Several days later, I got an e-mail message containing the following (and here I&#8217;ll copy and paste from the actual e-mail):</p>
<p>&#8220;I spoke with the development team, who said there are a couple reasons you might be experiencing problems with our games.&#8221; <em>(No, really?)</em></p>
<p>&#8221; &#8211; Commandos: Behind Enemy Lines was released in 1998, and only supports Windows 98, not Windows XP.&#8221; <em>(Unfortunately, Steam explicitly prevents you from running games in Win98 compatibility mode.)</em></p>
<p>&#8221; &#8211; Laptop configurations vary too widely to be able to support them all, so we don&#8217;t support laptops.&#8221; <em>(Desktops are even more varied than laptops.)</em></p>
<p>&#8221; &#8211; Many laptops are limited in their ability to be used as gaming machines. This is because of memory configurations, their micro-channel architecture, port configurations and sound systems that are primarily designed to be used with productivity software.&#8221;  <em>(Besides the obviously inaccurate technobabble, there&#8217;s no reason a modern 2GHz Core 2 Duo with 2GB DDR2 RAM and a GeForce 7300 Go should have trouble with a game from 1998.)</em></p>
<p>&#8221; &#8211; The other common problem is that laptop systems will attempt to compress the traditional version of the standard 101-function keyboard (found on almost all desktop systems) into a much smaller keyboard configuration. This is usually done by relying on multifunction keys that allow the user to assign different functions to the same key. Unfortunately, this has been known to cause problems with our games.&#8221;  <em>(This is, of course, theoretically possible, but ridiculous nonetheless.)</em></p>
<p>&#8221; &#8211; Sorry, we can&#8217;t help you.  Contact Steam for a refund.&#8221; <em>(Steam&#8217;s policy is that they don&#8217;t give refunds, and they make this abundantly clear every time you make a purchase.)</em></p>
<p>I was kind of taken aback at this point; they were basically saying &#8220;we don&#8217;t care, go away.&#8221;</p>
<p>Rather than give up, though, I replied that the issue was also present on my desktop computer; I referred them to three forum threads on three different sites (one of which was on Eidos&#8217; own forum) in which various users were having the same issue; I pointed out various other bugs people have with the games under Windows XP, including an &#8220;OUTPUT&#8221; folder being missing (manually creating it fixed some issues for some users; this folder was not missing on either of my machines).</p>
<p>I never got a reply.</p>
<p>In the meantime, I decided to make a phone call to Valve&#8217;s tech support.  (Dr Kleiner&#8217;s voice greets you, which is kind of nifty.)  I spoke with a first-teir support guy for a few minutes; he agreed that the situation was ridiculous, and told me he&#8217;d get back to me later that day after speaking with his superiors.</p>
<p>I then called Eidos&#8217; tech support on the phone.  She asked that I send in a dxdiag report from my desktop and a summary of what had happened so far.</p>
<p>Later that day, the guy at Valve called me back saying that they had approved a refund of my purchase (which, again, is something Valve officially &#8220;never does&#8221;); I asked if I could wait a bit to see if Eidos would fix the problem, since I really did want to play the games.  He agreed, and gave me his direct number.</p>
<p>Moments after I got off the phone with Valve, Eidos responded to my e-mail with &#8220;Make sure the folder named &#8216;OUTPUT&#8217; is being created when Steam installs the game.&#8221;  Sound familiar?</p>
<p>I responded by saying &#8220;That&#8217;s not the problem here.  You seem entirely unwilling to help, you&#8217;re selling a game written for one OS on a platform incompatible with your game, and you refuse to fix it.  Valve has offered me a refund, something they claim to never do, so I&#8217;m taking it.&#8221;</p>
<p>I called the guy at Valve &#8211; I wish I still had his name, so I could praise him directly &#8211; and got my refund.</p>
<p>So I had my refund, but Injustice (TM) was still being perpetrated.  The guy at Valve said he couldn&#8217;t get them to stop selling the broken game, but he&#8217;d bring it up when he got the chance.  (Last I checked, Steam no longer sells Commandos: Behind Enemy Lines or Commandos: Beyond the Call of Duty, so apparently SOMEBODY got something through the red tape.)</p>
<p>That&#8217;s my happyish ending.  &#8220;ish&#8221; because I wanted to play those games, but happy because I got my money back <em>and</em> they don&#8217;t sell the broken games on Steam anymore.</p>
<p>There are a few things I left out of the above account.  I tried calling other people:</p>
<p>- The reception voicemail at Eidos HQ was always full.</p>
<p>- I tried calling other people at Eidos (whose direct numbers are readily available online), including their VP of marketing, and I left messages on their machines since they never answer their phones, but I never received a reply.</p>
<p>- I sent Gabe Newell at Valve an e-mail about the issue, but never got a reply, though honestly I didn&#8217;t expect one.</p>
<p>- I sent the Consumerist an e-mail about it, but even I&#8217;ll admit it&#8217;s not interesting enough for them to pick up the story.</p>
<p>So.. that&#8217;s it.  If you managed to read the whole thing, I&#8217;ll buy you a cookie if we ever meet in person <img src='http://www.orderingdisorder.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </div>
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		<title>No LAN support in Starcraft 2</title>
		<link>http://www.orderingdisorder.com/2009/07/01/no-lan-support-in-starcraft-2/</link>
		<comments>http://www.orderingdisorder.com/2009/07/01/no-lan-support-in-starcraft-2/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 18:59:15 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[boycott]]></category>
		<category><![CDATA[starcraft]]></category>

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		<description><![CDATA[Well, it&#8217;s official.   Starcraft 2 will have no LAN support. Before I start, go sign the petition asking Blizzard to add it in: http://www.petitiononline.com/LANSC2/petition.html There are a number of problems with their decision &#8211; first and foremost being that they&#8217;re literally killing off their huge LAN-party-going fanbase. Think about it.  Your average American does not [...]]]></description>
			<content:encoded><![CDATA[<p>Well, it&#8217;s official.   Starcraft 2 will have no LAN support.</p>
<p>Before I start, go sign the petition asking Blizzard to add it in:</p>
<p><a href="http://www.petitiononline.com/LANSC2/petition.html" target="_blank">http://www.petitiononline.com/LANSC2/petition.html</a></p>
<p>There are a number of problems with their decision &#8211; first and foremost being that they&#8217;re literally killing off their huge LAN-party-going fanbase.</p>
<p>Think about it.  Your average American does not have an internet connection that can handle eight simultaneous Battle.net connections.  And even if the host does have a connection good enough, Blizzard is now forcing all eight people to send their game round-trip to Blizzard&#8217;s servers just so they can play with the people in the same room.  That increases latency and reduces the &#8220;fun&#8221; value of the game.  If Battle.net dies mid-game, then the &#8220;LAN&#8221; party comes to an end.</p>
<p>Do any of you remember the original StarCraft, or Diablo I and II?  Blizzard provided a multiplayer-only spawn installer on their CDs.  They <em>wanted</em> people to play with their friends, even if their friends didn&#8217;t own the game.</p>
<p>Starcraft is still one of the ten best-selling games, more than a decade after its release.  Do they really think LAN capability hurt their sales?  Do they really think piracy hurt their sales?</p>
<p>But now, they&#8217;re claiming LAN capability will reduce sales of Starcraft 2.  Based on past experience, that&#8217;s only true if their game sucks &#8211; people buy good games.  Just look at Blizzard&#8217;s previous releases for the proof.</p>
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